The city of Summercourt

Summercourt

So… Large cities are not fun to draw. To have a city of a decent size, you need a LOT of little houses. Now, City Designer has a very nice tool that lets you build randomized houses along a road, but a) cities aren’t just houses, and b) even if …

A (now) ruined tower.

Tower Ruins

BOOM! The party enters the plane through a portal forcibly created using one of the many natural energy nexuses present on said plane. Unfortunately, that nexus was also in use by a necromancer in the process of one of his dark rituals. The resulting explosion destroys his tower and crushes …

Byley

Byley

  This is a map I drew for the town of Byley, which was the first town my player’s visited in our campaign. It was also one of the first maps I ever drew. First one that’s any good, anyway. I don’t usually add borders anymore, because I either send …

The plane of Kol Idos

Kol Idos

Creating an entire world can be hard. Unless you really know what you’re doing, you’re very likely to create something quite unrealistic. For example, a common mistake when drawing rivers is to make them fork downstream, which almost never happens in reality. Is that really a big deal? Maybe not, …

Welcome!

Hello, and welcome to Undercover Yeti! This is my own little blog where I will mostly be posting the maps I create for my D&D campaign. If you see any you like, feel free to download them and use them yourself. All the maps I create and post here are …