A big theme of the early part of my campaign was for the players to really figure out where they were, and how to get their foot in the door with society. They had their sketch from when they first entered the plane, but they didn’t know where on the map they actually were.
I wanted to give them a map of the local area as a quest reward fairly early on, but since I didn’t have any of the ProFantasy “annuals” I didn’t have a lot of good overland mapping styles to work with. Luckily, ProFantasy decided to release a few free style around that time, including the “Sarah Wroot” style used for this map. It gives a nice water colour sort of look that I like, although what REALLY sold me was the result I had when printing it out on parchment paper:
That looks like a real map. My printer had a bit of trouble printing properly, and you can see some white parts where the toner wasn’t applied correctly, but I think that just adds to the end result.
Printing it out like this doesn’t work for every style of map, but it looks gorgeous with this one. Players love handouts, so doing something up like this on some nice paper can really go a long way in adding to the experience for a campaign, especially when the players now have something they can hold in their hands and point to while planning their adventures.